1. The void ratio of





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MCQ->What will be the output of the following program? #include<iostream.h> class Bix { int x, y; public: void show(void); void main(void); }; void Bix::show(void) { Bix b; b.x = 2; b.y = 4; cout<< x << " " << y; } void Bix::main(void) { Bix b; b.x = 6; b.y = 8; b.show(); } int main(int argc, char argv[]) { Bix run; run.main(); return 0; }....
MCQ->What will be the output of the following program? #include<iostream.h> struct IndiaBix { int arr[5]; public: void BixFunction(void); void Display(void); }; void IndiaBix::Display(void) { for(int i = 0; i < 5; i++) cout<< arr[i] << " " ; } void IndiaBix::BixFunction(void) { static int i = 0, j = 4; int tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp ; i++; j--; if(j != i) BixFunction(); } int main() { IndiaBix objBix = {{ 5, 6, 3, 9, 0 }}; objBix.BixFunction(); objBix.Display(); return 0; }....
MCQ->What will be the output of the program? #include<stdio.h> #include<stdarg.h> void fun1(char, int, int , float , char ); void fun2(char ch, ...); void (p1)(char, int, int , float , char ); void (p2)(char ch, ...); int main() { char ch='A'; int i=10; float f=3.14; char p="Hello"; p1=fun1; p2=fun2; (p1)(ch, i, &i, &f, p); (p2)(ch, i, &i, &f, p); return 0; } void fun1(char ch, int i, int pi, float pf, char p) { printf("%c %d %d %f %s \n", ch, i, pi, pf, p); } void fun2(char ch, ...) { int i, pi; float pf; char p; va_list list; printf("%c ", ch); va_start(list, ch); i = va_arg(list, int); printf("%d ", i); pi = va_arg(list, int); printf("%d ", pi); pf = va_arg(list, float); printf("%f ", pf); p = va_arg(list, char ); printf("%s", p); }....
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