1. The time needed for an output to change as the result of an input change is known as:





Write Comment

Type in
(Press Ctrl+g to toggle between English and the chosen language)

Comments

Tags
Show Similar Question And Answers
QA->The part of a torque converter that facilitates change of torque between input and output shaft is the:....
QA->BIOS (Basic Input Output System) software stored on :....
QA->The amount of input tax that is permitted to be sent off against output tax ?....
QA->Not a Bernstein’s condition for two processes P1 and P2 executing in parallel on input set I1 and I2, producing output set 0 1 and 0 2 respectively.....
QA->If the average of the first 6 result is 59 and that of the last six is 62, find the sixth result?....
MCQ->What will be the output of the program? public class WrapTest { public static void main(String [] args) { int result = 0; short s = 42; Long x = new Long("42"); Long y = new Long(42); Short z = new Short("42"); Short x2 = new Short(s); Integer y2 = new Integer("42"); Integer z2 = new Integer(42); if (x == y) / Line 13 / result = 1; if (x.equals(y) ) / Line 15 / result = result + 10; if (x.equals(z) ) / Line 17 / result = result + 100; if (x.equals(x2) ) / Line 19 / result = result + 1000; if (x.equals(z2) ) / Line 21 / result = result + 10000; System.out.println("result = " + result); } }....
MCQ->What will be the output of the program? public class BoolTest { public static void main(String [] args) { int result = 0; Boolean b1 = new Boolean("TRUE"); Boolean b2 = new Boolean("true"); Boolean b3 = new Boolean("tRuE"); Boolean b4 = new Boolean("false"); if (b1 == b2) / Line 10 / result = 1; if (b1.equals(b2) ) / Line 12 / result = result + 10; if (b2 == b4) / Line 14 / result = result + 100; if (b2.equals(b4) ) / Line 16 / result = result + 1000; if (b2.equals(b3) ) / Line 18 / result = result + 10000; System.out.println("result = " + result); } }....
MCQ->What will be the output of the program? public class ObjComp { public static void main(String [] args ) { int result = 0; ObjComp oc = new ObjComp(); Object o = oc; if (o == oc) result = 1; if (o != oc) result = result + 10; if (o.equals(oc) ) result = result + 100; if (oc.equals(o) ) result = result + 1000; System.out.println("result = " + result); } }....
MCQ-> Recently I spent several hours sitting under a tree in my garden with the social anthropologist William Ury, a Harvard University professor who specializes in the art of negotiation and wrote the bestselling book, Getting to Yes. He captivated me with his theory that tribalism protects people from their fear of rapid change. He explained that the pillars of tribalism that humans rely on for security would always counter any significant cultural or social change. In this way, he said, change is never allowed to happen too fast. Technology, for example, is a pillar of society. Ury believes that every time technology moves in a new or radical direction, another pillar such as religion or nationalism will grow stronger in effect, the traditional and familiar will assume greater importance to compensate for the new and untested. In this manner, human tribes avoid rapid change that leaves people insecure and frightened.But we have all heard that nothing is as permanent as change. Nothing is guaranteed. Pithy expressions, to be sure, but no more than cliches. As Ury says, people don’t live that way from day-to-day. On the contrary, they actively seek certainty and stability. They want to know they will be safe.Even so we scare ourselves constantly with the idea of change. An IBM CEO once said: ‘We only re-structure for a good reason, and if we haven’t re-structured in a while, that’s a good reason.’ We are scared that competitors, technology and the consumer will put us Out of business — so we have to change all the time just to stay alive. But if we asked our fathers and grandfathers, would they have said that they lived in a period of little change? Structure may not have changed much. It may just be the speed with which we do things.Change is over-rated, anyway, consider the automobile. It’s an especially valuable example, because the auto industry has spent tens of billions of dollars on research and product development in the last 100 years. Henry Ford’s first car had a metal chassis with an internal combustion, gasoline-powered engine, four wheels with rubber types, a foot operated clutch assembly and brake system, a steering wheel, and four seats, and it could safely do 1 8 miles per hour. A hundred years and tens of thousands of research hours later, we drive cars with a metal chassis with an internal combustion, gasoline-powered engine, four wheels with rubber tyres a foot operated clutch assembly and brake system, a steering wheel, four seats – and the average speed in London in 2001 was 17.5 miles per hour!That’s not a hell of a lot of return for the money. Ford evidently doesn’t have much to teach us about change. The fact that they’re still manufacturing cars is not proof that Ford Motor Co. is a sound organization, just proof that it takes very large companies to make cars in great quantities — making for an almost impregnable entry barrier.Fifty years after the development of the jet engine, planes are also little changed. They’ve grown bigger, wider and can carry more people. But those are incremental, largely cosmetic changes.Taken together, this lack of real change has come to man that in travel — whether driving or flying — time and technology have not combined to make things much better. The safety and design have of course accompanied the times and the new volume of cars and flights, but nothing of any significance has changed in the basic assumptions of the final product.At the same time, moving around in cars or aero-planes becomes less and less efficient all the time Not only has there been no great change, but also both forms of transport have deteriorated as more people clamour to use them. The same is true for telephones, which took over hundred years to become mobile or photographic film, which also required an entire century to change.The only explanation for this is anthropological. Once established in calcified organizations, humans do two things: sabotage changes that might render people dispensable, and ensure industry-wide emulation. In the 960s, German auto companies developed plans to scrap the entire combustion engine for an electrical design. (The same existed in the 1970s in Japan, and in the 1980s in France.) So for 40 years we might have been free of the wasteful and ludicrous dependence on fossil fuels. Why didn’t it go anywhere? Because auto executives understood pistons and carburettors, and would be loath to cannibalize their expertise, along with most of their factoriesAccording to the above passage, which of the following statements is true?
 ....
MCQ->Which of the following statement is correct about the program given below? #include<iostream.h> static int Result; class India { public: void Change(int x = 10, int y = 20, int z = 30) { cout<< x + y + z; } void Display(int x = 40, float y = 50.00) { Result = x % x; cout<< Result; } }; class Bix { int x, y; public: void Change(int x, int y = 50) { cout<< x + y; } }; class IndiaBix: public India, public Bix { public: void Display(int x = 10, int xx = 100, int xxx = 1000) { Result = x + xx % x x; cout<< Result ; } }; int main() { IndiaBix objBix; objBix.India::Display(10, 20.00); return 0; }....
Terms And Service:We do not guarantee the accuracy of available data ..We Provide Information On Public Data.. Please consult an expert before using this data for commercial or personal use
DMCA.com Protection Status Powered By:Omega Web Solutions
© 2002-2017 Omega Education PVT LTD...Privacy | Terms And Conditions